Saturday, November 20, 2010

Rovio feels the burn of Android fragmentation, plans 'light' version of Angry Birds

[img]http://www.blogcdn.com/www.engadget.com/media/2010/11/angry-birds-android.jpg
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So, it's real after all, huh? Android fragmentation is making its way
into the news again, and this time it counts. Rovio, developer of a
little-known title called "Angry Birds," has just penned a new blog
post detailing the night terrors that have come with coding a single
program to work on a cornucopia of platforms. In the weeks since Angry
Birds was released to Android users everywhere, the company has been
inundated with performance complaints, mostly from users with older /
underpowered Android devices or phones using Android 1.6 or earlier. A
laundry list of smartphones have now been added to the "unsupported"
list (shown in full after the break), but thankfully for you, a
"lightweight" version of the game is in the works. According to Rovio,
that build won't reduce the number of levels (or amount of fun /
frustration, for that matter), but will instead be optimized for
dawdling processors and Android versions that have been helplessly
malformed by carriers. Nice going, guys.

[Thanks, Justin]

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